
Vincent Pelletier
Pelletier Imports and Exports
36
|
Posted - 2016.09.17 14:46:09 -
[1] - Quote
Kzaji wrote:Hi,
I'm trying the various things in Eve to get a feel for what I like, I've done the agent starter missions, done the SoE epic arc (on another account) and tried null sec exploration so far. Now I'd like to try mission running to earn some ISK but I'm a little confused.
So far, I've done a few missions for a Caldari corp but I've heard not to run Caldari missions because the loot/salvage sucks. So then I looked at Amaar, but I keep seeing SoE is preferable because of it's high ISK/hr. Then there's all the LP stuff, storyline missions, faction missions, and, well, it's just a tad overwhelming. I've read lots, but still know very little.
So question is, as a super noob who doesn't really know what they want to do yet, but does want to do things efficiently (not waste time doing anything that won't be the most useful in the long run), who for and where should I be running missions? I would prefer a nice mission hub, close to a trade hub, that lets me get to L4 missions quickly and doesn't have much traveling/low-sec stuff.
Thanks.
There are quite a few variables when it comes to choosing which npc corp to do missions for, so if you want to do it "right" it's going to take a bit of searching and correlating different types of info.
1) make sure that the faction you choose fits the ship choices you make. Both your tanking type as your damage types should mesh well with the npc you tend to fight. An obvious way is to stick to your own faction, Caldari ships do really well in Caldari space, Amarr ships do really well in Amarr space etc etc. Some mixing works well, Caldari doing Gallente and vice versa, Minmatar doing pretty much everything. But some mixes don't work well at all, for instance Caldari will have more trouble doing Amarr missions and using an Amarr laser ship outside Amarr space is going to suck.
2) decide if you're fine with losing faction standing to a point where you lose access to pretty much half of high sec. If it's a mission runner alt or missions is the only thing you do or perhaps that character simply never goes to high sec then you won't care but otherwise it's going to be an issue. There's several ways to battle this, one is to pick an npc corp that doesn't really get you bad standings to begin with, another might be to switch "sides" ever so often (which depends on if your chosen ship faction mixes well, see above). Or you simply choose an npc corp that doesn't get you a ton of faction missions, the main navy corps per faction gets you lots of faction missions, stuff like Caldari Navy or Republic Fleet should be avoided in that case.
3) mission rewards (isk and LP, NOT standing) are affected by the security status of the system the agent is in so if you do missions in high sec you REALLY want your agent to be in 0.5 sec. You gain some 7-10% rewards per 0.1 sec. On top of that you'd really like to have more than one agent so you can either avoid faction missions easier or to have one agent on farm status with a good mission while you use the other one for normal running.
4) security agents will always send you to a system within the same constellation (Distri agents will send you outside of the constellation) and they tend to send you to a quiet system within that constellation so if there's low sec in there, guess where he'll send you.
5) LP stores have different stuff and some things just sell or convert better than others, note that it's affected by the other players doing the same thing so what was good or true a while back, or even now, might not be true in the future.
So you want an npc corp that has agents in a faction of space that meshes well with your ships, that won't get you too many faction missions, with 1 or preferably more lvl 4 agents in a 0.5 system while NOT haveing low sec in that constellation. While having a good LP store.
Good luck :P
|